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Blender Principled Volume for easy Fire+Smoke Simulation

4

ChrisP writes:

In this tutorial we use the new "Principled Volume" node in Blender for quick and easy fire and smoke simulations.

With "Principled Volume" you get both smoke AND flames in Blender Cycles with just a single material node. And it also helps to keep the node tree to a minimum, even if we want or need to do more fancy things with fire/smoke - as you can see in this quick video tutorial:

About the Author

Avatar image for Chris Prenninger
Chris Prenninger

Hello, my name is Chris and I create tutorials for Blender, the free, open-source (and just freaking awesome) 3D software! Visit ChrisP.zone for downloads, pics, infos and more! Find me on Patreon | YouTube | Instagram | Facebook

4 Comments

  1. Very very nice... really appreciate Your form of presenting that information. Short, without unnecessary speaking or poking jokes. For me that makes sense. Thank You.

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