The Khronos group has released a first version of a glTF importer/exporter add-on for Blender. This will make interchanging assets with other 3D apps such as Unity much easier. Sketchfab also offers all Creative-Commons licensed downloadable models as glTF (although you can also try the new Sketchfab importer).
McNopper writes:
A new Blender glTF importer and exporter is under development. The main features are:
- Importer and exporter functionality in one add-on
- Basic Principled BSDF cycles node tree import and export
- Support for Blender version 2.79 and 2.80 (WIP)
The Blender glTF importer and exporter is already functional and improvements are still ongoing.
4 Comments
What's the difference between this new exporter and the existing "official" Blender GLTF exporter? (https://github.com/KhronosGroup/glTF-Blender-Exporter vs https://github.com/KhronosGroup/glTF-Blender-IO)
Hello Stephen,
The new addon is not only an exporter, but is an importer+exporter.
This new addon ( https://github.com/KhronosGroup/glTF-Blender-IO ) is the merge of the old official exporter ( https://github.com/KhronosGroup/glTF-Blender-Exporter ) and my importer ( https://github.com/julienduroure/gltf2-blender-importer ).
Great, I look forward to using the new importer/exporter!
Will this as well help to improvecthe workflow to Unreal Engine