gdquest writes:
You don't have to compile Blender as a Python module to get full auto-completion. Instead, you can use nutti's "fake blender python module".
In this video tutorial, I show you how I got auto-completion working in Emacs and Onivim, in less than 5 minutes!
2 Comments
Very useful, better than my previous solution from
https://b3d.interplanety.org/en/using-external-ide-pycharm-for-writing-blender-scripts/
Yours is much simpler and works better for me, thanks!
Well actually the files have less information then the pypredef solution, so all in all, it's a draw unfortunately...