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Tutorial: Lunar Lander Series for Armory


Montedre writes:

This series covers the set up and logic behind a game like the old Lunar Lander game. The game is created in Blender and the Armory Game Engine. I include the control of the ship, logic and physics set up for the asteroids and landing pads as well as some basic UI features. The game itself is not a polished and ready for publication game but most the basics of creating one are included. I hope you find it helpful.

The Playlist for the series is here:

About Author

Monte Drebenstedt

I am a graduate from Full Sail with a B.S. in game art and have been using blender since my final year there. I have been involved in several game projects as both a manager and modeler. I am currently running the Armory, Blender Game channel and trying to help Armory get the attention it deserves. I am available for freelance work also.

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