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Making a Living as 3D Artist - Interview with Lech Sokolovsky

2

Zacharias Reinhardt writes:

Hi everyone!

In my new video I talk with Lech Sokołowski, the founder of chocofur.com. He shares his experiences on being an employed and freelance 3d artist, on having an own 3d agency with employees and on selling 3d assets online. Lech is making a living 100% Blender based.

Check the video description on YouTube with all important chapter marks:

Do you like this kind of content? Let me know in the comments below!

Enjoy!
~Zach

Audio-only version:

About Author

Zacharias Reinhardt

Founder and Lead Instructor @ CG Boost (cgboost.com)

2 Comments

  1. I like this sort of thing. Many moons ago, Ton said one of his goals was to create a Blender ecosystem - a world where people could make a living using Blender, whether by creating art, or support and training, or even development.. It seems to be happening.

    As for this video in particular, I really like having the table of contents so you can jump to a particular topic in the interview. Not being searchable is a problem with video compared to text.
    Thanks!

  2. thepixelpusher on

    I'm new to Blender and I am curious as to what hardware/OS is recommended to make a badass powerful computer for running Blender at maximum speeds, so i can consider animation and fast still images?

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