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Verge3D 2.6 is out with more Cycles nodes & procedural textures supported [$]


soft8soft writes:

We are excited to present Verge3D 2.6 for Blender. New features include:

  • The possibility to configure the preloader and other application settings right in the Puzzles editor. In particular, you can now easily enable asset compression or make your background transparent.
  • Support for Bump and Camera Data nodes as well as the Noise, Voronoi and Checker procedural textures from the Cycles renderer.
  • New gorgeous Player cover. Now your 3D applications will look much more engaiging when published on social networks.
  • Easy access to the User Manual right from the Blender menu, from the App Manager and from the Puzzles editor.
  • Camera horizontal limits settings are now supported.
  • New Puzzles for managing animation and Web page layout.
  • Updated demo application for beginners - Spinner!
  • Many small improvements and changes, the complete list of which can be found in our press release.

About Author

Soft8Soft was formed in 2017 by four industry veterans to bring the world’s best 3D web solution to life. It was called Verge3D to emphasize the state-of-the-art nature of the company’s new product. Inspired by and built for artists, Verge3D makes it easy to create immersive online experiences hiding the intricacies of the underlying WebGL technology. Designers can use familiar tools such as Blender to develop interactive animations, product configurators, engaging presentations of any kind, online stores, explainers, e-learning content or even browser games.


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