3D Artist Anaïs Barbeau shares her entry from the Retrogasm 2018 competition: Chidori from Persona 3 and gives us a behind-the-scenes look at how she created the model.
Hi everyone, my name is Anaïs Barbeau and I’m a freelance 3D artist from France. I started 3D modeling 9 years ago, but it’s been 6/7 years since I really dug into it, and it’s been a blast! I’ve always had a passion for video games and that’s what made me want to be a 3D artist in the beginning, but I also enjoy digital sculpting (figurines) a lot! Character sculpting and texturing is my absolute favourite and I love doing fan art to train and improve my skills.
The idea of making this model of Chidori from Persona 3 started with the Retrogasm 2018 contest which is created and hosted by two amazing and talented artists, Layna Lazar and Jon Troy Nickel. It consists of picking a character from an old generation of consoles (prior to the 6th) and remaking it with today’s graphic tools and quality expectations.