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Art Spotlight: Retrogasm 2018 - Chidori/Persona 3

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3D Artist Anaïs Barbeau shares her entry from the Retrogasm 2018 competition: Chidori from Persona 3 and gives us a behind-the-scenes look at how she created the model.

Hi everyone, my name is Anaïs Barbeau and I’m a freelance 3D artist from France. I started 3D modeling 9 years ago, but it’s been 6/7 years since I really dug into it, and it’s been a blast! I’ve always had a passion for video games and that’s what made me want to be a 3D artist in the beginning, but I also enjoy digital sculpting (figurines) a lot! Character sculpting and texturing is my absolute favourite and I love doing fan art to train and improve my skills.

The idea of making this model of Chidori from Persona 3 started with the Retrogasm 2018 contest which is created and hosted by two amazing and talented artists, Layna Lazar and Jon Troy Nickel. It consists of picking a character from an old generation of consoles (prior to the 6th) and remaking it with today’s graphic tools and quality expectations.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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