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Art Spotlight: Black Hand's Killzone Shadow Fall Fan Art

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3D Artist Pierrick Le Texier describes how a class project that presented new challenges turned into a Staff Picked Killzone Fan Art model.

My name is Pierrick Le Texier, I’m a French student at New3dge Art School and I would like to become a Character Artist. I started studying 3D about 5 years ago. Before that I was passionate about all kinds of creative and artistic things like drawing, playing music, etc. After high school I was quite curious about the world of video games, however I didn’t know anything about it (in terms of technical aspects, I mean). That was why I decided to focus my studies on this field. When I became aware of all the different jobs in this industry I was quite impressed and was quickly attracted to 3D modeling with the help of 3D modeling softwares like Blender (I love Blender ;D). It’s only this year that I decided to become a character artist after my studies, because it’s the only field in which I really enjoy creating things.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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