Jacques Lucke AKA Animation Nodes developer is joining the Blender development with a huge, long-awaited project.
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About the Author

Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
6 Comments
Lucke, use the force (field)! Nice!
so, kind of native implementation of "animation nodes"?
wonderful!!!
shut up and take my money (:
Hey,
is this particle system going to be implementented in the upcoming blender 2.8 game engine?
PLEASE include better control on boids! Especially avoidance!
and he is just a kid! wow kudos.