Derek Elliott writes:
WHAT IS UP BLENDERNATION!!!
Ever wondered what the heck a Normal Map or Gloss Map is good for? Well they're essential to creating realistic textures, and in this tutorial I'll teach you how to use them!
We cover those two maps and how to plug them in to the Principled Shader. Textures used are from Poliigon.com
1 Comment
Derek,
Where exactly do the gloss and normal maps come from? How are they created?