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Time lapse: Human skin shader in Eevee

4

mohamed salah writes:

Setup and test human skin shader on the new real-time render engine EEVEE on blender 2.8 early build,on hp z400 workstation, and GeForce GTS 450 graphics card.

4 Comments

  1. Fantastic
    I would love to see the breakdown slower so i can try to understand each part.
    I`m trying to create a skin shader, & i`m miles away.
    So impressed

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