mohamed salah writes:
Setup and test human skin shader on the new real-time render engine EEVEE on blender 2.8 early build,on hp z400 workstation, and GeForce GTS 450 graphics card.
mohamed salah writes:
Setup and test human skin shader on the new real-time render engine EEVEE on blender 2.8 early build,on hp z400 workstation, and GeForce GTS 450 graphics card.
4 Comments
Wow! Stunning result!
EEVEE, nice model, great set of shaders (all principled?) and all that on a $150,- GPU.
I (we all) need 2.8 ....now!
Fantastic
I would love to see the breakdown slower so i can try to understand each part.
I`m trying to create a skin shader, & i`m miles away.
So impressed
Youtube has a speed setting!
Oh Thanks, i`ll check it out.