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Red Warrior


Rico Cilliers writes:

Hi Guys,

this is my latest render, which I've been working on for several months in my free time.
I used several applications for this, including Blender, Zbrush, SubstancePainter, MarvelousDesigner and Photoshop.

I used Blender to do most of the modeling, retopology, UVs work, and also the hair, plants, background, mist effects and so on. Texturing was done in SubstancePainter and Photoshop. I used Zbrush to block out the base character, and to tweak some of the clothing. Marvelous Designer was used for the white shirt. I used Photoshop for compositing.

I also used a cool addon created by Rich Colburn, which allowed me to simulate clothing in the Blender viewport, with functionality and features similar to Marvelous Designer. Check it out here.

About Author

Rico Cilliers

My name is Rico Cilliers, and I live in Pretoria, South Africa. I've been doing cg art and design for around 8 years now, I'm completely self taught in almost all areas of digital art... from 2D painting and design to sculpting, modelling/texturing and animation, but I specialize in modelling and texturing (high or low-poly asset creation), and character design & modelling.


  1. Fabulous Hotdog on

    Now animate it... JK lol this is amazing :) 8 months? That is crazy what was the longest part of it all? Also what was the render time?

  2. You should be really proud of your work here. The next one will take half the time... or even less, hopefully. ;)

  3. Makes me wonder "Who is she and where does she come from?" I like the color theme and general liveliness of the shot. Great job!

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