Rudy Michau writes:
I share with you how you can improve the classic way to made blurred image in Cycles for Blender. This node make more real blur for your image with shades and not only distortion.
You can download the node here.
Thank you to Secrop for ShaderNodeExtraShader which greatly facilitates the creation of custom nodes.
Thanks you to Sirmaxim for helped me with coding. Thanks you to BlenderArtists.orgwhich allowing these exchanges!
But can anyone can tell me again why don't we have real blur node in Cycles?
It looks like implementing a bunch of basic image filters, that being written and avaliable for free use for decades is a very hard, nearly impposible task to accomplish
Tbh neither does unreal, imo we shouldnt restrict tools just because someone might not be aware that its an expensive operation.