Daniel Bystedt made this amazing test scene with Eevee!
I made a new test scene for Blender 2.8. Rendered with realtime #eevee viewport. The creature was sculpted in #Zbrush and the textures were done in #SubstancePainter & #SubstanceDesigner. My amazing daughter was doing the voice acting in this video :-).
14 Comments
unbelievable.. for a moment i thought... really? it's simply awesome!.
Wooh ...awsome....amazing creature design also ...
What a beautiful job
EVEE every day better
wow. very nicely done.
Absolutely fabulous work. Congrats to your daughter too;_)
Wow... this is eevee? Fantastic!
I thought Blender would be the no.1 future DCC software. But now I think Blender will also be head to head with unreal and unity in the near future. - in sha Allah -. I have high hope that Armory project merge together with Blender to replace the deprecated BGE. That will be super awesome :)
What a beautiful scene!
A great creature, good animation, very realistic mood - and fantastic Eevee rendering!
And a marvelous voice talent too of course :)
More and more, EEVEE gives Blender its biggest community leap and largest industrial adoption potential yet. Outstanding dawn of Blender's next generation.
Great work, Daniel!
A bright future awaits you!
Very good job.
It would be nice to know the technical requirement Eevee needs to render in real time such a creature, what are the specs of your hardware (ram, graphic card, cpus, etc.), if I can ask?
"hmm? Meh... HMMMMmmmm? Meh... Ugh! Hmmm?..."
Looks fantastic, very photo-real! Nice work!
i'm blown away, cant wait to see Autodesk user's reaction on this demo lawl :D
I use autodesk and i just love it... there u have it :)