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Gugi and Arnold - using the noise modifier for an "automated" breathing and adding physics to a rig

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Tal Hershkovich writes:

Hi everyone, earlier this year I finished working on a pitch for a series that I'm developing, The pitch is the first 1:40 minutes from a 6 minutes pilot. I'm releasing now just a small part of the pitch, since I'm still looking for funding possibilities for the series.

Some of the background props were taken from blendswap, and for some BG textures I've used CMV with some extra dirt maps. The credits can be found in this Blender Artists topic. The music is taken from "sputnik hi fi".

If you want to know more about the show you can also visit www.gugiandarnold.com

I've also uploaded an overview of the shot, which explains mostly how I've added an "automated" breathing using the noise modifier, and how I've used physics simulation together with the backpack's rig. I've also added subtitles to the video In case it's difficult to understand.

About the Author

Tal Hershkovich

3D Animator. I Started working as an animator at Pitchipoy productions around 2005. Currently I'm working in Berlin for RiseFX Studios, as well as developing addons for Blender such as Animation Layers addon.

4 Comments

  1. Work like this is really inspiring and shows what blender is capable of doing in a production setting.
    Keep up the amazing work.

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