Seven weeks into the Blender Code Quest, Pablo gives an overview of the current state of the project.
We just entered the second half of the Code Quest. Let's see how Blender 2.8 is doing as a whole. Can it open old files?
Seven weeks into the Blender Code Quest, Pablo gives an overview of the current state of the project.
We just entered the second half of the Code Quest. Let's see how Blender 2.8 is doing as a whole. Can it open old files?
12 Comments
good tenan
Noticed the AO and Bloom not working in the Builds recently
I love those the most :7
recent build . AO BLOOM WORKS
Oh I'll have to download again lol
Thanks
Is there any plan to launch a second wave of support? I just got my blender rocket yesterday and I'm worried that many items on the checklist will be left on the table for another time.
I'm thinking a backup fund to allow for polishing time and maybe even a "tips" amount to go directly to a surplus that encourages participation. Or, frankly, just as a reward for a job well done.
I dont mind that idea too
Hi there. In old Softimage there was a funktion that gave the artist a posibility to wiew the scen thrue selected lamp like a real lightrigger in real word can do when they aiming spotlights.
Vould be realy nice to have in Blender :) Good Work! best regards
You can do this already. Select a light and hit ctrl-0
Sadly all this new stuff in Blender 2.8 can be tested only by an elite of lucky users, since a couple of weeks all daily (linux, don't know for others os) builds crash with segmentation fault for the average users with (not that much) old graphic cards, and the coders don't accept bug reports at the moments. :)
Select the lamp and make it the active camera - blender can do that since ever
Elite ? No ! My computer is from 2008.
Regarding bugs they don’t allow public reports because blender is currently under heavy Dev and they focus on their in-house testing mainly while programming it.
Thanx :) Good