Pablo Vazquez writes:
Yes! EEVEE makes its debut in the NPR (Non-Photorealistic Rendering) world with a new node coded by Kanzaki Wataru that lets you split a shader into color for easy tweaking. You can even mix a PBR (Physically Based Rendering) workflow with NPR!
5 Comments
Yesss this was my main concern with cutting blender internal. NPR was easy because a material node's output is color data you can throw a color ramp on. Cycles didn't offer anything like that.
Is there a branch available with this implementation? I've tried the latest, which had Shader to RGB but neither of the other two nodes described here. I can't get the test .blend to open correctly either. https://developer.blender.org/D3205
The slice shader and the smooth difuse nodes were rejected. They will be replaced with an addon not written yet. Only the Shader to RGB survided to EEVEE.
Why don't we pick that girl as the new Blender mascott? She's awesome!
Impressive, EEVEE is getting the right shape. Keep it up!