PorpitaStudios writes:
Part 04 is the final part in this particular series.
This part looks at the basics of unwrapping the panel for texture image. Creating the texture in photoshop and applying that to the panel in Blender Cycles. This is a beginners tutorial and does not go into depth on nodes and materials - this will be addressed in my next series.
Note the issue with the UV unwrapping is due to topology - I will address this in my next series so subscribe to see that.
https://youtu.be/ssv3sCEDXiI