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GIMP 2.10.0 Released

24

The long-awaited GIMP 2.10.0 is finally here! This is a huge release, which contains the result of 6 long years of work (GIMP 2.8 was released almost exactly 6 years ago!) by a small but dedicated core of contributors.

From Gimp.org:

The Changes in short
We are not going to list the full changelog here, since you can get a better idea with our official GIMP 2.10 release notes. To get an even more detailed list of changes please see the NEWS file.

Still, to get you a quick taste of GIMP 2.10, here are some of the most notable changes:

  • Image processing nearly fully ported to GEGL, allowing high bit depth processing, multi-threaded and hardware accelerated pixel processing, and more.
  • Color management is a core feature now, most widgets and preview areas are color-managed.
  • Many improved tools, and several new and exciting tools, such as the Warp transform, the Unified transform and the Handle transform tools.
  • On-canvas preview for all filters ported to GEGL.
  • Improved digital painting with canvas rotation and flipping, symmetry painting, MyPaint brush support…
  • Support for several new image formats added (OpenEXR, RGBE, WebP, HGT), as well as improved support for many existing formats (in particular more robust PSD importing).
  • Metadata viewing and editing for Exif, XMP, IPTC, and DICOM.
  • Basic HiDPI support: automatic or user-selected icon size.
  • New themes for GIMP (Light, Gray, Dark, and System) and new symbolic icons meant to somewhat dim the environment and shift the focus towards content (former theme and color icons are still available in Preferences).
  • And more, better, more, and even more awesome!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

24 Comments

  1. Sweet, look forward to playing with it. Just as a warning to mac users, the mac OS download seems to be broken for now; a bug report has been submitted so hopefully that gets resolved soon.

  2. Installed it, tried to open my image file and Gimp says: "Raw Nikon plug-in could not open image" Seems that I am going to uninstall gimp again now because I cannot open images with it.

    • Also, if I continue. It still had that horrible multiple windows interface. Nothing like in the release notes. I activated the one window mode and it still was different than the one from release notes. I am not going to waste my time in trying to build gimp in a mode where it works and looks better since it does not even load the images. I am little disappointed.

    • It's in the works, apparently it's planned for GIMP 3.2. All of the effort right now is directed to providing a proper non-destructive workflow.

  3. Does anyone have performance issues with 2.10?
    For me it lags pretty much. especially when i zoom in and try to move layer pixel perfect with transform tool. the image is only 500 pixels wide and high!
    I had no problems with 2.8

    specs:
    AMD FX-6300
    16gb DDR3 RAM
    Geforce GTX 1050ti 4gb

  4. It works fine for me on my windows machine.
    I used parthas build, because it has some plugin-suport built in (notably g'mic and NIK Collection), and as a fan of portable apps, the portable version, copying that into my portable-apps-folder.

    That's a big leap for Gimp.

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