JoshuaAutumn writes:
In this tutorial, you'll learn how to create a quick and easy stucco (plaster) material. This video explains what we'll be doing to create this quick displacement and what each node does. The node set up only takes about two nodes and can be done in less than a minute.
7 Comments
I'm not able to replicate this effect.
connecting the hueSaturation node to displacement only seem to affect geometry, so I need very hight subdivision level to get the same result..what I'm dooing wrong?
Thank you.
sounds to me like your material displacement settings are set to "True" rather than "Bump" or "Both"
Tomorrow, how to draw a cube.
Not everyone is an expert yet; these tutorials have their place.
I think I'm quite an expert but never figured out this "true-bump-both" thing.
So thank you!
It is quite new feature. Is hard to master everything as long as new tools are coming every few months (not saying is a bad thing).
no problem. it is quite a new feature as ROI DÍAZ said.
"true" is meant to be used subd and adaptive subdivide settings to actually affect geometry. no texture trickery involved.
"bump" doesn't affect the geometry at all it's all faked through use of texture.
"both" is a mix of both so you can still get some of that nice actual geometry displacement but without cranking those settings up so much due to smaller details still being faked by use of texture.