Paul Caggegi writes:
Hi Blendernation! I've developed a set of simple materials that - when applied - render objects as though they were professionally inked by a comic artist. The materials are responsive to light and camera angle. They render quickly, and can be previewed with ease right in the 3D viewport. No UV unwrapping necessary, and three materials cover the basics: hard surface, glass, and glowing objects.
note: this is a FREE Patreon post. No subscription or payment is necessary to access the file.
5 Comments
Wow, it works absolutly fine! Thank You for sharing with us!:)
Fantastic. All the Best.
Thanks, Paul! This is a particularly nice set of faux-inking 3D materials.
(And nice to see there's some love out there for Blender Internal renderer! Still handy for me, too.)
is this the correct result or i did something wrong?? Because does not look at all like comics?!?!?
https://ibb.co/fcyYnx
That sure looks like the demo render that came with the file! Try applying the materials to your own models and lighting set up.