bintang senja writes:
Here I want to share my complete shader workflow on creating interior rendering, I included all materials creation process in the video. This basically made using Cycles, I explained some materials, and let you guys see other materials that just modification of the first creation.
You'll learn on how to create a cloth materials, fabric, glossy floor and wall, etc. And the good news is once you've done this, you can also convert it to Eevee and adjust some lighting setup, all the materials will work fine mostly.
Hope you find this is useful.