Pablo Vazquez writes:
What a week for Blender development. The long-awaited feature of being able to edit multiple objects at the same time is now possible! Plus, after opening a file EEVEE will compile the shaders one by one without blocking you from using Blender. Last but not least, EEVEE undo/redo is much faster thanks to material caching.
More in this week's Blender Today Live!