Alessandro Barison writes:
Hi, this is my character study 3d mecha-humandroid, concept and modelling hard surface with blender, and in my help amazing addon Fast-Carve ...thanks Jayanam :)
for lighting i used 4 plane emitters with different color, color management used Filmic, rendering in cycles, node compositing for color correction, noise, add environment and post.
Soon, Ale :)
3 Comments
Look amazing, great job.
very good render. How did you give your material that noisy effect?
Hi Manojlo and Abhay, thanks :)
@Abhay, for the noise effect ...i added it during post production, i used node compositing ;P
this an example: