Exporting accurate and antialiased Zdepth passes.

p2design writes:

Hi Everyone,

Here is a short tutorial on how to create accurate and antialiased Zpath for your compositing in and out of Blender. This is not the ultimate tip as it can’t fit alpha based render but I believe it will help as it’s an old topic. Whenever you can’t work your DoF directly in blender, that can help.

Hope to be back soon with new videos.

Cheers,
Pierrick

Advertisement