Leo Blondel writes:
For all biologist who are doing 3D microscopy, rendering them decently is always a pain. It's either ugly, hard, long, weird, or does not do what we want!
It's time to bring Blender in the balance !
Here's a tutorial I made to guide anyone who wants to import a 3D or 4D microscopy stack to blender.
2 Comments
Very cool, Leo. I've seen the options for Raw and Voxel data but didn't know how they could be used. It wasn't obvious from your tutorial what the final quality is like. Do you have a link to a final animation that we could see? Thanks for sharing.
Very good point !!
I've added some results at the end of the tutorial !
https://hackmd.io/s/rketOixDG#Results