Riccardo Bancone writes:
Hi, today I just downloaded the latest 2.8 blender version to try the new Subsurface Scattering method called Random Walk. It looks amazing! Take a look at the video to see how It's different from the Christensen-Burley method!
4 Comments
Looks nice. But the name of the feature has a lot of room for improvement.
It cites the technique used. Pretty standard fare in cgi.
Don't you think that "Random Walk" could mix the understanding with animation topics?
Also "subsurface scattering" is fucking damn cacophony.
Great video! Thanks for breaking down the new feature.