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Hardsurface Modeling with Spin Tool and Booleans


jayanam writes:

In this video tutorial I show how to use the Spin Tool and Boolean Operations to create a hardsurface model. For the model I add a cycles material that uses the Principled BSDF shader.

About the Author

My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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