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Hardsurface Modeling with Spin Tool and Booleans

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jayanam writes:

In this video tutorial I show how to use the Spin Tool and Boolean Operations to create a hardsurface model. For the model I add a cycles material that uses the Principled BSDF shader.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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