This is my latest tutorial and my first about modeling. In this quick example, we go over one basic method for creating a coffee cup in Blender. There are many ways to do each part of this, so feel free to have a watch, and let me know how it works for you! Several things like edge loops, normals, Ngons, subdivision surface, and inset faces are covered in this tutorial, to name a few.
While this is a relatively basic tutorial, users should have a good understanding of Blender basics like rotating the viewport, selecting objects, etc.
Let me know if you liked it, and if there are any other tutorials you'd like to see in the future.