Sketchfab Launches a 3D Assetstore

Alban Denoyel writes:

Almost 6 years ago, we embarked on a journey to let people easily publish, share, and discover 3D content; and become the ultimate home for 3D on the web. We evolved from web only to embrace mobile, VR and AR, to cover the entire ecosystem of platforms relevant to the 3D world. Today, our community is made of more than 1.3 million members, who’ve shared more than 2 million 3D files, and this content has been viewed by over 150 million people.

As we’ve grown, two things have become more and more clear to us:

  • To be a successful creative platform, we also need to help creators monetize their creations.
  • Our aim to distribute 3D content everywhere also means distributing it outside Sketchfab.

We’ve seen a growing need and market for 3D assets, especially as VR and AR have become more mainstream. We introduced a download feature in 2014, leveraging Creative Commons licenses. This feature has proven to be very successful, and today we see more than 200,000 downloads every month, for a cumulative total of more than 2.5 million downloads. These have been used for every conceivable use-case from 3D-printing to classroom education to video games and experiential VR.

The natural evolution – and one of our most requested features – is paid download: a way for our creators to monetize their work, a way for us to push the distribution of content outside of Sketchfab, and an awesome way for people to find great content.

I am happy to introduce the Sketchfab Store today.

PS: I work for Sketchfab ;-)

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