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Blender developers meeting notes - 2018-01-08


Here are the notes from today's 9 UTC (10 CET) meeting in #blendercoders.

Bastien Montagne writes:

1) Blender 2.79 'a' release

  • Release is going along nicely so far, you can track status here (for main repo) and here (for addons).
  • We need to check recent commits (from 19/12/2017), and finalize
    merging of conflicting ones.
  • Goal is to make a testbuild on Wednesday (note that we cannot use
    buildbot for those, because some libraries were updated since 2.79

2) Blender 2.8 projects

  • Nothing much to report, Christmas holidays… Sergey reports that
    initial tests with new CoW depsgraph seem encouraging though.
  • Weekly reports:

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Do we know if Blender 2.8 will have the ability to work in Cycles as it does now? I don't like Cycles always being active when modelling and editing. I prefer to have the option to turn it on and off.

    • i think the intent is for users to work in eevee and switch to cycles to render/test render.

      the node setups are meant to work with both cycles and eevee so that way you can get a much better viewport estimate of what it'll look like while you work than the current material/texture modes.

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