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Blender developers meeting notes - 2018-01-08

3

Here are the notes from today's 9 UTC (10 CET) meeting in irc.freenode.net #blendercoders.

Bastien Montagne writes:

1) Blender 2.79 'a' release

  • Release is going along nicely so far, you can track status here (for main repo) and here (for addons).
  • We need to check recent commits (from 19/12/2017), and finalize
    merging of conflicting ones.
  • Goal is to make a testbuild on Wednesday (note that we cannot use
    buildbot for those, because some libraries were updated since 2.79
    release…).

2) Blender 2.8 projects

  • Nothing much to report, Christmas holidays… Sergey reports that
    initial tests with new CoW depsgraph seem encouraging though.
  • Weekly reports:

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

3 Comments

  1. Do we know if Blender 2.8 will have the ability to work in Cycles as it does now? I don't like Cycles always being active when modelling and editing. I prefer to have the option to turn it on and off.

    • i think the intent is for users to work in eevee and switch to cycles to render/test render.

      the node setups are meant to work with both cycles and eevee so that way you can get a much better viewport estimate of what it'll look like while you work than the current material/texture modes.

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