Ton Roosendaal gives an in-depth overview of the accomplishments of 2017 and his expectations of 2018: Eevee, Grease Pencil, Workflow & “Blender 101”, a new UI theme, Cycles, the Blender Game Engine and more!
The blender.org project is very lucky with attracting talent –great developers working together with fantastic artists. It’s how Blender manages to stand out as a successful and highly functional free & open software project. In this post I want to thank everyone for a wonderful Blender year and give a view at all of the exciting things that are going to happen– in 2018! (Fingers crossed :)
One interesting little highlight is the 20th anniversary of first public Blender release!
Oh yes! Today [January 1, Bart] is exactly 20 years ago that I released the first Blender version in public – only for the Silicon Graphics IRIX platform.