Another awesome fluid sim blazraidr! I can't get enough of those :)
This is a short video showcasing the scalability of fluid particle simulations in Blender when increasing the resolution and detail level, and how CubeSurfer is able to keep up with it to produce a decent final mesh.
3 Comments
Cool!
Nice! It would have been interesting to compare with metaballs meshing.
Can you imagine to use this for cgi-vomit .... oh the food was not good, I feel so strange, why ... buuuuaaaaaaaargghhhh ...