You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

This Week in Blender Development: 12/16/17


Aaron Carlisle writes:

Sorry for missing the post last week there was not much development so I decided to skip a week and include that content in today’s report. Also, due to the holidays, there will likely not be a report next week either. Anyway, here is a short list of what has happened in the development in Blender this week.

To read more and to see the links for more details please see the full post here.

Changes to Blender:


  • Add eyedropper to color-ramp widget rB7ae4c3a0
  • Modelling: Better bevel profile at extreme values of profile rBbdc15061
  • Modelling: Array Modifier: option to offset UV’s rB6d31eb01


  • Manipulators: view3d navigation buttons rB468ac903
  • Group collections: viewport/render options and remove collection visibility rB1f5106de
  • PyAPI: Message bus replacement for property notifiers rB7a8ac1b0
  • Eevee: Add Irradiance Visibility rB5b6cfa70


  • New Eraser with Lasso select rBc4dbe944
  • Add Erase stroke with Ctrl key rBfa2cd280
  • Add new option to simplify alternate points rB740506c7
  • New Normalize thickness parameter rBc4e595aa
  • New Vertex Group menu with Ctrl+G in Edit mode rBfc385754
  • Add default grey color with fill to default Palette rB7335e091
  • New Draw Specials menu with X key rB568f55e3
  • Change default onion mode to keyframes rB9c350fa9
  • New VFX light modifier rBa3930268

New Patches

  • Cycles: Compile “specialized” shader graphs for transparent shadows and emission D2938
  • Cycles: Split kernel reduce recompiles D3939
  • Use OIIO for loading DPX files D2944
  • Cycles: Vector Math node adding multiply and dividing D2956
  • Possible solution for workspace mode D2965

Other Projects

  • Static Override (main task) T53500
  • Static Override (UI & UX) T53501


Again, have a look at the 2.8 WIP release notes.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.