luboslenco writes:
Hello!
I am happy to post here on BlenderNation about Armory - an open-source(zlib) 3D game engine for Blender. The goal of Armory is to turn Blender into a complete game development tool. As a quick introduction, I have recorded a video of me playing around:
Thanks to the underlying tech, Armory exports your games to almost all the platforms - Windows, Linux, MacOS, HTML5, Android, iOS, PlayStation 4, Xbox One and Nintendo Switch. The engine is available right now - currently as a paid add-on. Armory has been in the works for years now, to move things to the next level I am opening a campaign to fund the development and make it fully free - in the same spirit like Blender is.
If you like what you see consider supporting us on Patreon. I would also love to hear your feedback on how to make Armory useful to you! :)
13 Comments
Extra cool stuff. I wonder why so few ppl baked this project on Patreon. I'm not into games creation myself and this is only thing stopping me from supporting this cool stuff. Any ppl interested in game engines and refactoring blender game engine, if can afford then, should consider helping those guys, and throw them few $ :) Heck the BF should consider support them too :)
Really cool. I think I could join in patreon. I don't do games, but can it be used to save frames as animation?
I discovered Armory a couple of months ago and have been playing with it for almost two months.
My ultimate goal is to use it to create intelligent, interactive and immersive 3D simulations. Here is a rough example of armory, simulating a production process: http://bit.ly/2isICHJ
I'm completely blown away so far. To my knowledge there is nothing else out there, that is as powerful (combined with the rest of the blender infrastructure) as Armory will hopefully be, for achieving this goal.
Very neat!
Just so you know, it won't run in Opera. But it did in Firefox
Thanks for the feedback! I will look into the issue.
Keep up the Blender integration and high-quality visuals.
I remembered one very highly-optimized game engine with some good ideas in it but I can't find it back.
Maybe integrate some of this: https://phys.org/news/2017-11-method-graphics.html into your game engine?
New Computational Method Introduced For Lighting in Computer Graphics
Mon, 11/27/2017 - 11:02am
by Association for Computing Machinery
https://www.rdmag.com/news/2017/11/new-computational-method-introduced-lighting-computer-graphics
is there a good comparison of BGE vs. armory is armory bette than bge?
As far as graphics goes, with armory you can a great running game with less hassle. For me the selling point is licensing. In BGE if you try to sell your game, someone could legally sell your copy and redistribute it. In Armory you own the game, and have the option to port the game to console.
Well that's a big + i finally really own my games
Hi, I'm Jose blender armory, it has to be in steam, why do you have a prepaid card and I want to buy it, thanks?
I love it , it very easy but i have issue the connect node not working after 2 times click when test the game ,
I want to enter a forum in order to view the problems that meet me