You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Animation Nodes: An Experiment

1

Ray Mairlot writes:

I created this - my first test in Animation Nodes - a few weeks ago and was asked to share how I did it. Being the kind, generous and modest person I am, I created this splendid overview of how I did it, which includes learning how to:

  • Fill an object with other non-intersecting objects (done with rigid bodies, not Animation Nodes).
  • Create 'Subprograms', a core concept of Animation Nodes.
  • Animate groups of objects, giving each object some randomness.

All that learning packed into a 2093 word, hand crafted, artisanal guide, all for free. What a bargain.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.