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This Week in Blender Development: 11/18/17


Aaron Carlisle writes:

Hello fellow Blenderers here is a short list of what has happened in the development in Blender this week.

To read more and to see the links for more details please see the full post here.


  • Add select similar custom bone shape rBcd1d9950
  • Mikktspace/Cycles: Speed up the merging of identical vertices (speeds up rendering) rB119846a6
  • Cycles: Add per-tile render time debug pass rB40f528a7
  • Cycles: Add Volume Direct and Volume Indirect passes for volume-scattered light rBa0c02e4d
  • Fix UV Projection Center Calculation rB759b50b2
  • Remove default ‘Clear loc/rot/scale delta transform’ shortcuts rB556b13f0
  • Fix AMD Threadripper rendering performance issues. rB55696b56
  • Cycles: Make per-object random value output also work for Lamps rB212a8d9e
  • BMesh Py API: Expose color alpha rBaae8e211


  • Eevee: SSS: Add cubic profile for the sake of completeness. rB936ddde3
  • Eevee: SSS: Add SSS to the principled shader rBfcbb8e71
  • Eevee: SSS: Add Christensen-Burley diffusion profile rB57c3fbd3
  • Draw Manager: Support for Metaball Drawing rB88c88c46
  • Eevee: Add SSS objects to probe rendering rBe70c563a
  • Eevee: SSS: Add Quality settings rB289f9f42
  • Eevee: Initial Separable Subsurface Scattering implementation rBf8b14305


  • Enable antialiasing while drawing rBe6a0b442
    Smooth Strength and Thickness properties too rB0b7c2ef2
  • Improve subdivide stroke while drawing rBaaed5779
  • Check minimum tablet pressure rB5819ab66
  • Cleanup UI and unused fields rB330febba
  • New Smooth modifer rB8b97a539
  • Remove smooth lower limit rB541d7415
  • Smooth Thickness and Strength rB333e32e0


  • Re-enabled bubble rise factor and some small snd particles fixes rB91ef5780


  • Operator for generating hair follicles of the fur modifier rBc8ef6904

New Patches:

  • Cycles: Speed up split kernel builds by splitting svmevalnodes out of direct_emission functions D2916
  • Notifier system (event publish/subscribe) D2917
  • Temporary fix for T53257: Too many color management transforms to display in the menu D2918
  • SceneRenderLayer Removal/Refactor D2919
  • Add initial UDIM support to BlenKernel, Image Editor and Cycles D2921

Other Projects:

  • None


  • None


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