New Tutorial – How to make a creepy tunnel in Blender

BlenderBrit writes:
In this tutorial we will be creating a creepy subterranean tunnel, vaguely inspired by the second season of Stranger Things.
We’ll be using a curve modifier to layout the basic shape, traditional displacement to further mould our tunnel and during the material stage we’ll be using adaptive micro-displacement to add in the fine detail.
Towards the end of the tutorial we’ll add in some tree roots and some volume scattering as finishing touches.
I have included some hi-res textures for free to go along with the tutorial which you can download from my website.
Hope you enjoy guys, it’s good to be back!

Blender Short Agent 327 is the cover of the last 3D artist magazine.
Very nice work!
That’s a nice look!
It reminds me of a tutorial Bart did back when the world was young. Cave of Torsan, if memory serves. Blender has come a long way.
Ah indeed! That tutorial is still online :)
https://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-the-cave-of-torsan-a/
Look at that wonderful Blender 1.58 user interface!