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Tutorial: Create a Pillar Game Asset (1 of 2)


gabbitt writes:

Workflow tutorial for creating a pillar game asset through sculpting and baking. Part 2 will come shortly looking at painting textures.

About the Author

grant abbitt

I am a 3D artist and teacher of games design to sixth form students. I have been using Blender for many years but in the past few years really tried to develop my skills and experiment with different aspects of the programme.


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