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Title Design: from Wonder Woman to xXx

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Francesco interiews Joseph Conove, who used Blender for some well-known Hollywood productions.

Joseph Conover is a 3D artist at Greenhaus GFX, where he created graphics for several high profile film credit sequences such as Wonder Woman, xXx: Return of Xander Cage, Guardians of the Galaxy Vol. 2 and more. As he stepped into the industry and picked up other creative tools, Joseph found that Blender often gave him an edge in terms of workflow.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)

4 Comments

  1. Stick around long enough and maybe you'll see what the site calls "Eevee porn".

    Anyways, always good to see Blender being used on bug budget IPs, great looking stuff!

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