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Blender as an Animation Review Tool, Part 2

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Juan Gea writes:

Here is the second part of how to use Blender as an animation review tool, we improved the tutorial with a lot of suggestions and we explain how to mix everything in the VSE, Blender is such a powerful tool that it is AMAZING!

I go over all the possible fixes that people told me in the comments of the previous video and it´s pros and cons, also I talk a bit more about the GP and how to use it and I go over the technique needed to mix everything in the VSE and the fact that you can also draw over the VSE (while it has less it is also useful),so in the end it´s the technique used for this, but improved and with a lot more of features and a lot less of tricks to make it work, so it is an improved version, but maybe I should put “Part 2” in the name of the video [I have, Bart ;-)]

We hope you like the improvements!

About the Author

Juan Gea

Founder of Bone-Studio.com, technical artist, animation director, animator, programmer in different languages and more than 16 years of proffesional experience, I enjoy R&D in 3D and VR and I specially enjoy those projects that are presented to me as challenges. Blender is now our main 3d program and I hope it will stay with us for many, many years.

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