Yves Perera writes:
Hi guys!
This is a render that I've made using Blender.
It's a Warehouse that I've modeled, lit, rendered and composited in Blender (the txtures are from Substance Painter and the center pilar was sculpted in Zbrush).
I made this envirronment for my schools graduation short film. The warehouse has a diffrent feel in the short compared to this render because it wasn't lit, rendered and composed in Blender there (these were done using Guerilla and Nuke because I was part of a 9 people team wich did nor use Blender).
Obviously if you like the results or want to support the effort. I would appreciate if you'd like and most importantly share the video.
4 Comments
Amazing work you did there Sir ! Where did you learn so much to do such a talented project ? :)
Ça m'impressionne de ouf mon p'tit Yves ! Il faudra que tu me racontes !
Thx Fred, yep j'ten parlerais volontier. :)
Awesome work!, i could be wrong but the the video footage of the actor could have used some or more light wrapping to blend better into the CGI.
Definatly! The problem that we got is that we had lot's of difficulties finding a place to shoot. We finally decided (a few days before the shooting) to shoot in a "big garage" and we ended up doing lot's of green screens that were not intended at all at the beginning. That's mostly why the lighting isn't as good as we would have wanted it to be. ^^