Johnson Martin looks at several aspects that help improve the lighting of your scenes.
Lighting, in my opinion, is one of the most fulfilling parts of computer graphics. But it can also be really hard to get right. Especially when you’re striving for both realism and artistic value.
While the artistic side of lighting is often discussed, and rightfully so, the technical side is very much neglected. That’s why I’ve taken the time to write about seven ways you can improve your lighting using real world techniques and values right in Blender.
Many of the techniques are simple but can make a huge difference in your final renders. So if you want, give it a read and see how you can add that extra bit of realism to your lighting.