Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Lighthouse. Mimic Box.

12

This very short video looks adorable - I love the paper look.

Gottor writes:

Hi!

Blender was the main program in this project. We've made several videos for projection in a puppet theater. This video shows how we solved the main scene. We use Blender Render Internal and Blender Game Engine tools, create everything with the idea of to render in real time.
Clouds and beams were added in After Effects.

Waiting for EEVEE !! :)

If you want to see more of our work, this is our website: Mimicbox.es
Soon we'll include an English translation ;)

Regards

12 Comments

  1. comeinandburn on

    Wow!! so beautiful. I just took a look at they're 2017 Reel on Vimeo and it's mind blowing! Would love to see an interview with the Mimic Box team :)

    • It took us a day to get a basic sketch of the scene. I wanted an easy control of the sea because the videos were very long. Then we focus on solving concrete things.

      What we spent more time was in resolving the way in which a wave made of cutouts had to come to camera. We finally solved it as shown in the video. For this animation we use Commotion. Essential addon! Thank you Mikhail Rachinskiy.
      https://www.youtube.com/watch?v=gLj4PvHbm4s

      Oh! The light. We could not light from the bottom of the scene because the layers of the sea remain dark (it seems obvious, but we did not think about this until we had the problem). But that is another story... :)

      Thanks for comment!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×