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Weekly Blender Developers meeting notes - July 30, 2017

4

Hi, meeting notes for today's Blender 2.8 planning.

Last Week

  • Bastien (mont29) was focused mostly on 2.79 release tasks, and did some tracker work.
  • Campbell (ideasman42) resolved issues in manipulator API, some glitches and crashes, and finished the face-map addon. You can test his facemaps with this file. He also wrote memory allocator for draw manager to address some performance issues.

  • Clément (hypersomniac) spent last week on polishing and optimising SSRs and revamping the GPU "Profiler" (you can see it using Ctrl+Alt+D and entering a value > 20). He still didn't have time for refraction.
  • Luca (LucaRood) did mostly non-code work last week. As for code, he replaced all the DerivedMesh with Mesh, in the cloth modifier, but was not able to test yet, because of issues with updating time dependent modifiers. And a bit of bug tracking.

This Week

  • Bastien (mont29) will focus on assets manager and will write a blog post about it.
  • Campbell (ideasman42) will keep working on manipulators, (not facemaps, but for tools). And general dev/fixes- draw manager.
  • Clément (hypersomniac) will continue his commitment to Eevee. Implementing refraction first (first using probes, then screen space). Then fix the AO for performance and quality reasons.
  • Luca (LucaRood) will be evaluating the possibilities regarding the simulation systems, and will come up with a proposal. He also plan on doing some general bug fixing.

Thanks.

Clément Foucault

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

4 Comments

  1. Customs manipulators + Eevee : Blender 2.8 UI is going to be awesome !
    Thanks for sharing these news, it's great to be able to know a bit of what's going on !

    Keep up the good work guys !

  2. This is just going to be fantastic when released . . . and that's still a ways off. (Sad.) But am looking forward to this when it drops! In the meantime, looking forward to 2.79! Thanks for all the incredible effort on keeping B3D on top!

  3. I downloaded the test file (vincent_28.blend) and the latest 2.8 build, but I don't see how to activate this new manipulator. I'm finding nothing in the addons tab of prefs, I don't see anything in the 3d view and Google search turns up nothing. Not to mention, the video doesn't actually show how to turn it on/off.

    Could someone please tell me how I can try this out?

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