Happy Summer of Blender Los Angeles BlenderHeads!
Many of you are likely avoiding the hot weather by Blending under pleasant air conditioning. Or perhaps you’re at the beach capturing DSLR textures or HDRIs. Wherever you do your CG / VFX / GameDev, you have to admit, things are heating up in the world of Blender with a 2.79 release and exciting 2.8 developments. The good news is that SIGGRAPH 2017 is right around the corner and so is your chance to meet loads of Blenderheads from around the world, including the Blender Foundation / Institute crew. For our July meeting, we are simply heading to the following FREE sessions (no SIGGRAPH pass required) to learn about the Blender roadmap from the source and to see the excellent work of your fellow Blender artists:
Blender Foundation - Community Meeting
Sunday, 30 July, 2:00 pm - 3:30 pm, Los Angeles Convention Center - Room 511BC
Chairman Ton Roosendaal presents work done on the free open-source Blender project in the past year and plans for the year ahead. Everyone is to provide feedback.
Sunday, 30 July, 3:30 pm - 4:30 pm, Los Angeles Convention Center - Room 511BC
In this open-stage event, Blender artists and developers give short presentations to share their work with the audience. Have something to share, submit it here: https://www.blender.org/events/
After the sessions, the group usually finds a local bar for drinks / food to continue into the evening. Make a tentative plan for socializing post event around ~5pm-8pm, to be determined at the event.