Quentin Le Duff writes:
Hi, I'm Quentin Le Duff. I'm a french modeler. Recently I made a dragon using blender and other softwares like zbrush. With that, I did a complete timelapse in 7 part you can find on youtube.
I hope you will like it :)
Part 1 (Concept + basemesh)
Part 2 (sculpting)
Part 3 (sculpting)
Part 4 (retopo)
Part 5 (detailing)
Part 6 (texturing)
Part 7 (rendering)
6 Comments
Great character, excellent sense of anatomy!
So do you like ZBrush's zsphere and sculpting tools better than Blender's skin and sculpting, or are you just more familiar with them?
Thank you for your comment :)
I prefer to use zbrush because I am not very comfortable with the sculpt in blender.
However, Blender is very good to sculpt, there is very good sculpters using it.
Morever, Zbrush is very good to support high amount of point. I don't know what blender's limits are in sculpt mode.
I learnt english at school.. so I hope you will understand all. ^^
Hi Quentin, so nice to hear from you.
You're such an impressive artist, and so young. I was really looking forward for new stuff. Will definitively watch these.
Thank you !
For some time I have not had too much time to work on Blender, but I will try to start a new project soon !
Hi Quentin ! Wow, I'm just amazed at the level you've reached. Keep up the good work.
Bobo
Thank you very much :)