Stylized 3d Character Part 3 – Retopology

Rico Cilliers writes:

This is the third part of a series of short videos I’m making, talking about techniques to create a stylized 3D character, using Blender, Zbrush, and Krita. [Part 2 focuses on Zbrush and wasn’t featured here – Bart]

In this video, I go over the retopology and UV unwrapping process in blender.

Example files for this video can be downloaded here.

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