I can't get enough of Eevee demonstrations - here's an OpenGL render of a SciFi platform.
davzeppelin writes:
Hi anyone, i've been playing with Eevee in the last few days, and just finished a scifi platform/elevator animation.
I had to use opengl render but the result is not bad at all... huge thanks to the devs for the fantastic job they're doing!
14 Comments
The question I'm sure everybody's asking is... how long did it take to output the Eevee animation?
EEVEE IS REALTIME MUHAHAHAHA
OK then, can you please tell me how just the part between 0:10 and 0:45 was extracted/output from the Eevee viewport to make a video for YouTube?
hi Reaction, i used opengl render, it is shown in this video at about 2:15
https://www.youtube.com/watch?v=tmZVpc9sJOM
with default settings it wouldn't work on my machine (black screen with artifacts), i had to turn on full sample (Render menu on top near file - OpenGL render options - full sample)
Aha! Perfect. I too had tried the 'OpenGL render active viewport' button and got black frames. I'm VERY glad to know it can actually work. Thanks for the tip!
Reo, yes and real fun too :-)
the animation is 450 frames long and i think it took about a few second for each frame (10-15 minutes for all of them) on my old gtx260, i'd expect a new gpu to be way faster than this... when i played it in blender the fps count was about 8-9 but it's an old gpu... without opengl rendering it would never be so smooth on my machine...
last but not least, thanks BN team for sharing!!!
This is truly revolutionary. It's what I always wanted to be able to do with Cycles preview mode in the 3D viewport, but couldn't. And so fast - 50 frames in 10 seconds.
@reaction
It's a realtime engine, so it sholud take approx the same time of the sequence duration, eg. if my animation is 30s long, I'd expect the total rendertime to be around 30 seconds! plus the neglectible time it takes to write the files to the hard disk.
On a joke note, the thing I actually already get enough of is the abuse of bloom! Ok it's cool to have something we never had before but... Gosh!, is this it gonna be like the abuse of lens filter in blender artists portfolios? ;)
Lsscpp i agree with you 100%, i used way too much bloom :-)! next time i'll be more conservative, a tiny amount is great but i really overused it this time
on my machine it took longer than that to render, old hardware... and i have no idea which impact the encoding has, i saved the animation in mp4 h264 directly rather than create a bunch of still images and then make the video later
Cool but please shut down this glow effect. Eyes hurt.
yes, it's a little bit too much, i got carried away :-)...
Nice video as it is you don't need to change a thing. Your creative idea comes through clearly. You have done a good job in demonstrating some of the capabilities of Eevee. I have played with the light probes and such, but your concept shows what a little imagination can do with these new feature blender will soon be bringing to the table. Good job nice work and keep pluging away
thank you, really glad you like it and sure, always trying to improve!
btw if you happen to make some good eevee video don't forget to show it :-)